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KNOW MORE ABOUT NOVELTY SEEKING
The promotion of novelty
The promotion of novelty is first discussed in the context of the
material economy, where the media industry began to flourish.
Novel brands such as cigarette and alcohol brands, successfully
elaborated their audiences by promoting novel experiences
(Hendlin, Anderson & Glantz, 2010). Meanwhile, film and print
media provide channels to advertise and emphasise novelty,
which has caused an astonishing impact on elevating purchasing
power in the commercial market (Tungate, 2007).
Stepping into the era of information, where the advent of the
attention economy occurs, followers and likes became the
object of competition among brands (Goldhaber, 1997). The
relationship between customers and brands has changed, as the
crowd has become more proactive in seeking novelty (Sugandini,
2018). When information stays easily accessible, media and
brands urgently need to find ways to capture and maximize
attention. Regarding the situation, Craig Mawdsley, Strategy
Officer at AMV BBDO, summed up the marketing concept -
‘weaponizing boredom’.The application of this strategy is where
brands lure consumers to pursue novelty by emphasizing
the intolerance of boredom, to attract every trivial
attention (Mawdsley, 2019).
Contemporary novel brands including media platforms such as
YouTube and Netflix, as well as social platforms such as TikTok
and Instagram, all exploit the idea of weaponizing boredom.
Regarding the young generation as their main audience, the
brands claim to provide the audience with 'infinite' excitement,
attempting to increase user engagement with constantly updated
content (Henderson, 2020). To maximize profits, the goal of
novel brands is never just to become popular. Tristan Harris,
CEO of Netflix stated in his speech: ’Our biggest competitors
are YouTube, Facebook and sleep’ (Hern, 2017). Capturing
trivial attention in leisure moments was not enough anymore,
the ideal position that novel brands envision is to take hold of
every moment in life. As the relationship between
boredom and novelty becomes more antagonistic, the image of
boredom leaves only an unpleasant impression in the eyes of
the young generation.
Addictive novelty seeking and Media Fatigue
The strategy of 'weaponizing boredom' reveals the real aim
of novel brands to induce addiction in users, so they grow a
dependency on their products. They have indeed been successful.
In a saturated market where people are being bombarded with
options (novels, 2022), being guided by their genetic instinct
of novelty seeking (Arenas & Manzanedo, 2016), as well as the
purposeful influence of novel brands (Tavares, 2006), people
gradually adapt excessive novelty-seeking behaviour.
In Dr Sandi Mann's experiments on boredom intolerance, it was
noted that indulging in behaviours such as browsing social media,
short videos, etc., to avoid being bored only makes people
more prone to boredom (Mann, 2016). Meanwhile, many of
those who adopted addictive novelty-seeking behaviours find
themselves suffering from different levels of distress. Younger
generations are particularly prominent among the group since
they are most exposed to novel content (Zomorodi, 2017)
(Soleymani et al., 2019).
The phenomenon of developing tiredness and anxiety due to
online socializing is regarded as media fatigue, which is also a
form of brain overload (Gerard, 2017). This pathological term
has also been discussed by various scholars, which suggested
that boredom proneness and information overload have strong
connections, and could trigger and worsen social media fatigue
(Whelan, 2019).
As people today fall more and more
frequently into the cycle of novelty seeking
to become restless and anxious from over-indulgence, they fail to realise that what
fuels this behaviour is their escape from
boredom (Mann, 2016).
*This article is one part of my graduation essay, Can boredom become the novel?
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